I am currently a Ph.D. student at the Augmented Human Lab (AHLAB) , The University of Auckland, advised by Prof. Suranga Nanayakkara. My research focuses on designing novel input-output wearable devices that enable users to interact with the environment naturally. I like to bring my research beyond the laboratory environment and positively impact people's lives by combining my skills in Human-Computer Interaction (HCI), Robotics, Machine Learning, and Electronics.

I graduated with a B.Sc.(Honours) in Electronics and Telecommunications from Ramon University - La Salle Bonanova, Barcelona, Spain in 2015, and I have conducted HCI research at Auckland Bioengineering Institute (ABI), Massachusetts Institute of Technology MIT Media Lab, and Singapore University of Technology and Design (SUTD).

I am now looking for full-time positions to start from May 2021. For more details, check my CV or contact me via email.


Boldu, R., Matthies, D.J.C., Zhang, H., & Nanayakkara, S. (2020). AiSee: An Assistive Wearable Device to Support Visually Impaired Grocery Shoppers
In Proceedings of the ACM Interact. Mob. Wearable Ubiquitous Technologies (IMWUT) 4, 4, Article 119.
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Boldu, R., Wijewardena, M., Zhang, H. and Nanayakkara, S. (2020). MAGHair: A Wearable System to Create Unique Tactile Feedback by Stimulating Only the Body Hair.
In 22nd International Conference on Human-Computer Interaction with Mobile Devices and Services (MobileHCI) (pp. 1-10).
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Boldu, R., Jain, S., Forero Cortes, J.P., Zhang, H. and Nanayakkara, S. (2019). M-Hair: Creating Novel Tactile Feedback by Augmenting the Body Hair to Respond to Magnetic Field.
In Proceedings of the 32nd Annual ACM Symposium on User Interface Software and Technology (UIST) (pp. 323-328).
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Rieger, U., Liu, Y., Boldu, R., Zhang, H., Alwani, H. and Nanayakkara, S. LightTank is a mixed reality interactive installation that augments a space frame structure with holographic line drawings (2018).
In ARS Eletronica 2018 & SIGGRAPH Asia 2020 Art Gallery
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Boldu, R., Dancu, A., Matthies, D.J., Cascón, P.G., Ransir, S. and Nanayakkara, S. (2018). Thumb-In-Motion: Evaluating Thumb-to-Ring Microgestures for Athletic Activity.
In Proceedings of the Symposium on Spatial User Interaction (SUI), (pp. 150-157).
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Boldu, R., Dancu, A., Matthies, D.J.C., Buddhika, T., Siriwardhana, S., and Nanayakkara, S. (2018). FingerReader2.0: Designing and Evaluating a Wearable Finger-Worn Camera to Assist People with Visual Impairments while Shopping
In Proceedings of ACM Interact. Mob. Wearable Ubiquitous Technologies (IMWUT), Vol. 2, No. 3, Article 94 ACM.
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Shilkrot, R., Huber, J., Boldu, R., Maes, P., and Nanayakkara, S. (2018). FingerReader: A Finger-Worn Assistive Augmentation
In Assistive Augmentation, (pp. 151-175). Springer, Singapore.
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Boldu, R., Zhang, H., Cortés, J.P.F., Muthukumarana, S. and Nanayakkara, S. (2017). Insight: a systematic approach to create dynamic human-controller-interactions.
In Proceedings of the 8th Augmented Human International Conference (AH) (pp. 1-5).
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Nanayakkara, S. C., Schroepfer, T., Boldu, R., Muthukumarana, S. Withana, A., Lian, A. Dec 2015-Jan 2016. The RIBbon is an interactive lighting and architectural installation that responds to pedestrian activity along the bridge inducing varying intensities and colours.
Read Bridge at Clarke Quay, Singapore. Funded by Singapore River One.

Amores, J., Benavides, X., Boldu, R. and Maes, P. (2015). Exploring the design of a wearable device to turn everyday objects into playful experiences.
In Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems (CHI EA) (pp. 2145-2150).
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Fernández-Baena, A., Boldú, R., Albo-Canals, J. and Miralles, D. (2015). Interaction between Vleo and Pleo, a virtual social character and a social robot.
In 2015 24th IEEE International Symposium on Robot and Human Interactive Communication (RO-MAN) (pp. 694-699). IEEE.
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Zhu, C.L., Boldú, R., de Saint Germain, C., Ubach, S.X., Albó, J. and Pfeiffer, S., The Reem@ LaSalle (2014) Using the robot REEM-H2. Developing ROS-based software modules to execute daily human tasks such as grasping, object and speech recognition<.
International RoboCup 2014 - @Home Category, João Pessoa, Brazil.
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